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Game Development
Tools & Libraries

Making MonoGame development easier, one tool at a time

Hi! I'm a game developer focused on creating tools and libraries that help other developers build amazing games with MonoGame. From Aseprite integration to extended frameworks, I'm passionate about improving the game development experience.

Featured Projects

AsepriteDotNet

AsepriteDotNet

A cross-platform .NET library for reading Aseprite files. Load sprites, animations, and metadata directly from .aseprite files in your .NET applications.

.NET Cross-platform Aseprite Sprite Loading
MonoGame.Aseprite

MonoGame.Aseprite

MonoGame extension for AsepriteDotNet that provides easy importing of Aseprite files as MonoGame Content Pipeline assets with runtime support for sprites and animations.

MonoGame Content Pipeline Animation Sprites
MonoGame.Extended

MonoGame.Extended

Lead maintainer of the popular MonoGame extension library that provides additional functionality including sprites, input management, collision detection, and much more.

MonoGame Game Framework Community

About Me

I'm a passionate game developer with a focus on creating tools and libraries that make game development more accessible and enjoyable. While I love making games, I've found my calling in building the tools that helps other developers bring their creative visions to life.

My work primarily revolves around the MonoGame ecosystem, where I contribute to the framework through code, tutorials, documentation, and libraries. Whether it's integrating art tools like Aseprite or maintaining community libraries, I'm committed to fostering a thriving game development community.